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  • Convert Spine 2.1.27 .JSON file to spine 3.4.02 .SKEL file

Misaki Thank you very much, he can now export with your help, now try if it works for what I want, really thank you very much for your help and for your time

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    Misaki Sorry if it bothers you so much, but I just tried and it works perfectly, but it doesn't have any kind of animation, it doesn't move, do you have any idea why?

    I'm importing it into a cocos2d game

    Hello, I want to export the animation in png and also with a binary .json file but it only exports in .atlas like this example

    I already tried but it did not work for what I wanted, I tell you it works when exporting but when integrating it into the game the character does not move, it remains still and I have other files that do work perfectly, they use movements and work perfectly for example these and I would like that they were also like these I attach files that work

    action1.atlas
    2kB
    action1.skel
    2kB

      Thank you for sending it so quickly! I will check it out and let you know if I find the cause.

      victogranados96 Unfortunately, due to the fact that my PC is a relatively new Mac PC, I was not able to check your data with the older version runtime, but as far as I exported your skeleton with Spine 4.1 and checked it with SkeletonViewer 4.1, the animations can be played without any problems. I have sent an email to you with a screenshot as evidence.

      Based on the above, I am guessing that there is something wrong with your implementation. Have you checked the spine-cocos2d examples? You can find the instructions how to run the example here:
      https://github.com/EsotericSoftware/spine-runtimes/tree/3.5/spine-cocos2dx#example