Misaki This is wonderful thankyou so much for your reply π...... however, it doesn't quite work becuase as soon as I animate the arm, the cuff bone moves.
I can't seem to find any way of making it relative to the Arm bone... so that I can animate it without the Cuff bone sliding about the place π
I've tried many configurations of IK constraints, but none of them seem to produce a straight line of motion for the cuff bone...?
I've noticed that there is a pending issue in the Github for the spine editor to do "driven key" stuff...
EsotericSoftware/spine-editor121
Is that something that's in the pipeline?
Do you have any other ideas? I feel like I'm missing something
π€£