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Unity
Discuss using Spine with Unity and the spine-unity runtime.
Mix creating unexpected behavior in new version
Sprites breaking in Unity
Setup pose effecting skeleton when mixing interrupted
FlipX changes X-position and FlipY changes Y-position
Using Tracks to overwrite certain keyframes
What version of Spine and Runtime to use for Unity 5.1.4?
Accuracy of Skeleton Utility bones
sprite animation between slots
IK in unity3d
How do i apply Root motion?
[ Unity ] Layering 3d objects with 2d Spine elements
using TrackEntry CallBacks
Using 2D Toolkit's dicing with Spine?
Custom Material / Shader on Spine Animation
How turn off mix from <empty> animation?
Strang object deactivation
Combo SkeletonGraphic and SkeletonAnimator?
Potential mesh leak in SkeletonRenderer
Multi Hit Animation Event
MemoryLeak At SkeletonRenderer.Initialize(true)
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