NateOct 28, 2013Post #35 Monday, October 28, 2013 8:30 AM@rosme, you could manipulate vertices via code instead of using an animation to do so. Skinning would make it easier though, then you just manipulate the bones and the skinning deforms the images.
PharanOct 28, 2013Post #34 Monday, October 28, 2013 7:23 AM@rosme : you might be talking about the Skinning feature?