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Unity
Discuss using Spine with Unity and the spine-unity runtime.
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Spine-Unity 4.0 to 4.1 Upgrade Guide
Unity
4
4 replies
Spine-Unity 3.8 to 4.0 Upgrade Guide
Unity
20
20 replies
Spine-Unity 3.7 to 3.8 Upgrade Guide
Unity
34
34 replies
Spine-Unity 3.6 to 3.7 Upgrade Guide
Unity
15
15 replies
Noteworthy Spine-Unity Topics
Unity
16
16 replies
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 replies
T
如何在unity的timeline中制作与正常速度播放时完全一致的子弹时间动画
Runtimes
Unity
我在spine中制作了一个快速的动画,并且使用了物理约束,我已经安装了官方的timeline扩展包。我现在希望在unity中它能慢速播放的同时保留正常倍速下完全一致的动画,也就是与正常速度下运动幅度完全一致的动画;但不幸的事当我调整动画的timescale时,物理约束的动画幅度都变小了,导致动画很僵硬,我想要知道如何解决这个问题。期待您的回复。
2
2 replies
Z
关于左右缩放后 翻转的问题
Runtimes
Unity
我导入unity。我的角色进行左右转向,我把自定义的根部骨骼进行x轴线旋转。 然后我在unity里面对身体加入了碰撞盒以及骨骼跟随脚本。 是spine自带的脚本。我发现转到右边的时候。也就是-x的时候。身体的碰撞盒是反转的,类似z轴-180度旋转。我感觉是官方脚本的问题。 希望你们可以看一下
2
2 replies
S
Can I save vertex color to spine file in unity ?
Runtimes
Unity
I create a script to change some vertexies color, but I know spine skeleton will be refreshed every fame in unity-runtime, So How to save the result into spine file ?
3
3 replies
1
Spine动画骨骼跟随
Runtimes
Unity
Spine导入Unity,运行时骨骼未跟随,需要在运行时点击骨骼的AddOverride才能生效,不知道什么原因
11
11 replies
S
How to set up materials more conveniently?
Runtimes
Unity
I've seen the method of replacing materials through scripts in example scenes, but they don't allow me to set materials more efficiently. For example, when replacing materials...
4
4 replies
M
About SkeletonPartsRenderer's OnDestroy
Runtimes
Unity
Bugs
Hello, Could you please add the Dispose process for buffers in the OnDestroy method of SkeletonPartsRenderer, which has been added in the 4.2 version of the Unity runtime, to ...
2
2 replies
S
About Physical Interaction
Runtimes
Unity
I want to implement a feature where when the player passes through grass, the grass gets pushed aside, and then returns to its original position after the player leaves. I kno...
4
4 replies
Strange behavior after AddAnimation on Empty track under special conditions
Runtimes
Unity
Hi, I am here again with problems partially related to the SkeletonAnimation.Update(0) call. I checked the documentation here https://esotericsoftware.com/spine-api-reference#...
20
20 replies
K
Using animation draw order for slot separation with SkeletonRenderSeparator?
Runtimes
Unity
In our game, we need to set different rendering orders for different parts of a character. To achieve this, we're using an approach based on the SkeletonRenderSeparator exampl...
3
3 replies
A
How to Randomly Play Similar Animations
Runtimes
Unity
Hi! I have three similar animations—let's say A, B, and C—that each show a character blowing bubble gum, but with different bubble shapes. I want to randomly cycle through the...
2
2 replies
S
Different track blending issue
Runtimes
Unity
Hi, I encountered the problem of character animations changing instantly when playing Spine animations on different tracks using Unity. I am continuously looping the idle anim...
3
3 replies
S
About skeletonMecanim script
Runtimes
Unity
Problem Description I'm having an issue with Spine's SkeletonMecanim component in Unity. I implemented a "Create Unique Material Instance" option to allow each Spine object to...
2
2 replies
6
How to smoothly transition addtive transparency ?
Runtimes
Unity
I want to achieve a gradual transparency change for lights in Spine based on the game's duration. I only found the "Light Affects Additive" option, but it's too binary—either ...
7
7 replies
N
Physics Jitters/Unstable At Higher Framerates
Runtimes
Unity
Bugs
Hello, I am trying to add a model that implements physics for the first time in Unity and I'm running into major issues with the constraints jittering/unstable when the model ...
19
19 replies
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Unity
Discuss using Spine with Unity and the spine-unity runtime.
Spine-Unity 4.0 to 4.1 Upgrade Guide
Spine-Unity 3.8 to 4.0 Upgrade Guide
Spine-Unity 3.7 to 3.8 Upgrade Guide
Spine-Unity 3.6 to 3.7 Upgrade Guide
Noteworthy Spine-Unity Topics
Spine-Unity 4.1 to 4.2 Upgrade Guide
如何在unity的timeline中制作与正常速度播放时完全一致的子弹时间动画
关于左右缩放后 翻转的问题
Can I save vertex color to spine file in unity ?
Spine动画骨骼跟随
How to set up materials more conveniently?
About SkeletonPartsRenderer's OnDestroy
About Physical Interaction
Strange behavior after AddAnimation on Empty track under special conditions
Using animation draw order for slot separation with SkeletonRenderSeparator?
How to Randomly Play Similar Animations
Different track blending issue
About skeletonMecanim script
How to smoothly transition addtive transparency ?
Physics Jitters/Unstable At Higher Framerates
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